Can I Use My Own Music, Like Apple Music, in My D&D Game?

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Yes, if your music is in Apple Music. Summoning Stone can play your Apple Music playlists inside a scene, alongside layered ambience and sound effects. It does not work with Spotify, and it can’t import your own audio files (MP3s and similar).

What works

  • Apple Music playlists. Choose a playlist for a scene and it plays with your ambience and effects. This gives you access to the huge catalogue of game and movie soundtracks.
  • Built-in music. If you’d rather not use Apple Music, Summoning Stone includes its own tracks from independent artists.
  • Apple devices. Summoning Stone runs on iPhone, iPad and Mac.

You’ll need to allow Summoning Stone to access Apple Music when asked, and an Apple Music subscription to play catalogue music.

What doesn’t work

  • Spotify and YouTube Music. Summoning Stone does not connect to them.
  • Your own audio files. You can’t import MP3 or WAV files at the moment.
  • Playing Apple Music and effects together over AirPlay. Apple Music doesn’t allow music and sound effects to play together through AirPlay. The built-in tracks do work this way. See how to play music and effects together.

A warning if you stream

Apple Music tracks are commercial recordings, and Summoning Stone’s commercial-use clearance does not cover them. If you stream or record your games, use the built-in music instead. See stream-safe music for D&D.

Frequently asked questions

Can I use Spotify with Summoning Stone?
No. Summoning Stone works with Apple Music and its own built-in tracks.

Do I need an Apple Music subscription?
To play music from the Apple Music catalogue, yes. The built-in tracks don’t need one.

Can I upload my own MP3s?
Not at the moment.

Can I use Apple Music tracks in a livestream?
We’d advise against it. Summoning Stone’s commercial-use clearance applies only to its built-in audio.

Get Summoning Stone on the App Store